

With the “you are there” perspective of an FPS, telling a compelling story with emotional investment can be engaging in a way that online PvP matches can’t match. You can get a longer, deeper game-play experience that is sometimes even more satisfying than a great round of online play: The “offline FPS.”

But the first-person genre can deliver another kind of experience, too. There’s always a trade-off of the possibility of bad-faith playing by trolling players when a game’s main design is all around pools of strangers also playing. Those so-called “Griefers” camp out in unfair spots in games, knocking out players as they respawn for cheap points, kill-stealing, being away-from-keyboard (AFK) in a squad, and just collecting experience from others’ efforts. Like Jean-Paul Sartre said in No Exit, “Hell is other people.” Sometimes it is frustrating to be playing against folks who take delight in ruining other people’s days.
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Battle royales, team battles, capture the flag battles, all in an endless series of skirmishes and rounds. Online first-person shooter (FPS) games deliver an adrenaline rush and millions of players log in each day to do battle to get it. Nothing beats jumping into a game against real-life people, connected through signals and wires across the internet, all in a shared virtual space to see who is better than whom. There’s no denying the thrill that comes with human competition.
